25 September 2007
a 'hero' did rise
many tents were pitched last night in anticipation for the midnight release of halo 3. in fact, many gaming stores held a release party to welcome the third edition of microsoft's most successful franchise. while i did not attend any of these 'release parties,' [you know who you are], i did pick it up sometime tuesday afternoon. one of the funnier things related to halo 3 is the option for people to buy a version that includes a replica helmet that will house the halo 3 [or any other] video game case. seriously, is that necessary? some people are just dumb. with that being said, i still haven't played the game. so until i have actually played halo 3, i will continue to wonder what could bungie could do to improve the game from halo 2. aside from master chief being able to wield three guns at a time with the help of a third arm, the only things i can think that would have improved would be as follows: better graphics, new maps, and new weapons. and basically that's it. there may be other new wrinkles, but they won't be essential [read: things that people can do without]. halo 3's release also generated enough buzz that people who don't know anything related to video games were asking me about it. at first it surprised me that these people mentioned it, but then again, one person called it 'hero 3.'
1 comment:
i played it for the first time last night (that's what she said). the gameplay itself is a little different, which i'm still getting used to. for example your shields drain a lot faster now, and it's also easier to get kills doing beat downs. jumping seems more floaty (foo fighters?), ala halo 1.
besides what you already mentioned (graphics, maps, etc), the best new thing i've seen so far is the theater mode, which allows you to do an instant replay of your recent games, whether they be campaign missions or multiplayer. you can then save the videos to your 360 HDD or share them with friends (or enemies too, i guess).
best new weapon, in my opinion, is the gravity hammer, which is like a cross between the energy sword and a giant club. you can just beat the hell out of anyone with it. in a close second is spartan laser, which is a giant destructive laser that disables/kills anything in one shot.
i haven't yet tried the "forge mode", which is basically the capability to customize the maps, but i'm assuming it will be as cool as building your own track on excitebike was, times 100.
i'm also only on level 3 of the campaign so far so i can't really offer too much commentary on that yet either, other than to say so far it's pretty good.
this was much more than i intended to write...poop
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